FirstIn Know the second a job opens.

2K hiring trends

What 2K's hiring actually looks like over time — which roles stay open, which get pulled, and where headcount is really going.

Last checked 02 October 2026

124
Open now
74
Filled or pulled
45
Teams hiring

Open the longest

A role that stays open for months usually means the bar is high, the pay is off, or nobody is saying yes.

RoleLocationOpened
Gameplay Design DirectorBurnaby, British Columbia, Canada2.1 years ago
Senior Associate / Associate Manager, Asia MarketingTokyo, Chiyoda, Japan1.5 years ago
Localization Language Lead, GermanMadrid, Spain1.4 years ago
Localization Language Lead - ItalianMadrid, Spain; Madrid, Spain1.4 years ago
Localization Language Lead, FrenchMadrid, Spain1.4 years ago
Senior Product Manager - unannounced IPLos Angeles, California, United States; Novato, California, United States1.4 years ago
Senior Gameplay and Animation EngineerBrighton, England, United Kingdom10 months ago
Lead Technical Artist - ShadersBrno, South Moravian, Czechia10 months ago
Lead Technical Artist - ShadersBrighton, England, United Kingdom10 months ago
Senior Gameplay DesignerBurnaby, British Columbia, Canada9 months ago

Roles posted more than once

These roles were taken down and then advertised again — a revolving door, and worth asking about in an interview.

RoleTimes posted
Producer2
This page gets better with age. It is built from a daily record that started the day we began watching 2K. Every day it runs, there is more history here that cannot be reconstructed from anywhere else — because the original posts are deleted.

Job posts get deleted. We keep them.

FirstIn watches company job boards at the source and tells you the moment a role opens — and keeps the record after it's taken down, so you can see what really happened to a team's hiring.