Epic Games hiring trends
What Epic Games's hiring actually looks like over time — which roles stay open, which get pulled, and where headcount is really going.
Last checked 02 October 2026
150
Open now
89
Filled or pulled
15
Teams hiring
Open the longest
A role that stays open for months usually means the bar is high, the pay is off, or nobody is saying yes.
| Role | Location | Opened |
|---|---|---|
| Product Management Director (Platform) | Cary,North Carolina,United States | 12 months ago |
| Product Management Director (Platform) | BLANK,BLANK,Multiple Locations | 12 months ago |
| Senior UI Programmer | Porto Alegre,Rio Grande do Sul,Brazil | 12 months ago |
| Principal Narrative Designer | BLANK,BLANK,Multiple Locations | 12 months ago |
| Principal Narrative Designer | Cary,North Carolina,United States | 12 months ago |
| Principal Narrative Designer | Montreal,Quebec,Canada | 11 months ago |
| UI Artist | Porto Alegre,Rio Grande do Sul,Brazil | 6 months ago |
| Senior Technical UI Designer | Cary,North Carolina,United States | 5 months ago |
| Senior Technical UI Designer | Montreal,Quebec,Canada | 5 months ago |
| Influencer Marketing Director | Cary,North Carolina,United States | 4 months ago |
Roles posted more than once
These roles were taken down and then advertised again — a revolving door, and worth asking about in an interview.
| Role | Times posted |
|---|---|
| Senior Language Programmer | 5 |
This page gets better with age. It is built from a daily record that started the day we began watching Epic Games. Every day it runs, there is more history here that cannot be reconstructed from anywhere else — because the original posts are deleted.
Job posts get deleted. We keep them.
FirstIn watches company job boards at the source and tells you the moment a role opens — and keeps the record after it's taken down, so you can see what really happened to a team's hiring.