FirstIn Know the second a job opens.

Epic Games hiring trends

What Epic Games's hiring actually looks like over time — which roles stay open, which get pulled, and where headcount is really going.

Last checked 19 August 2026

166
Open now
0
Filled or pulled
15
Teams hiring

Open the longest

A role that stays open for months usually means the bar is high, the pay is off, or nobody is saying yes.

RoleLocationOpened
Product Management Director (Platform)Cary,North Carolina,United States10 months ago
Product Management Director (Platform)BLANK,BLANK,Multiple Locations10 months ago
Senior UI ProgrammerPorto Alegre,Rio Grande do Sul,Brazil10 months ago
Social Media and Content Ops DirectorCary,North Carolina,United States9 months ago
Partnerships Director – TalentCary,North Carolina,United States9 months ago
Partnerships Director - TalentBLANK,BLANK,Multiple Locations9 months ago
Design Director, Battle PassCary,North Carolina,United States5 months ago
Design Director, Battle PassBLANK,BLANK,Multiple Locations5 months ago
Design Director, Battle PassVancouver,British Columbia,Canada5 months ago
Design Director, Battle PassMontreal,Quebec,Canada5 months ago
This page gets better with age. It is built from a daily record that started the day we began watching Epic Games. Every day it runs, there is more history here that cannot be reconstructed from anywhere else — because the original posts are deleted.

Job posts get deleted. We keep them.

FirstIn watches company job boards at the source and tells you the moment a role opens — and keeps the record after it's taken down, so you can see what really happened to a team's hiring.