| Role | Location | Team | Salary |
|---|
| Software Engineering Intern - Summer 2027 (Remote) new | Los Angeles, USA | Riot Game Studios | today |
| Technical Producer II - League of Legends, Tech & Tools new | Los Angeles, USA | League Studio | yesterday |
| Staff Software Engineer, Tools (Full-Stack) - Central Creative new | Los Angeles, USA | Creative Tools | yesterday |
| Staff Software Engineer, Tools (Services) - Central Creative new | Los Angeles, USA | Creative Tools | yesterday |
| Manager, Anti-Cheat Engineering - Central Technology, Anti-Cheat new | Los Angeles, USA | Riot Technology | yesterday |
| Sr. Principal Machine Learning Engineer - Central Product Insights | Los Angeles, USA | Product Insights | 2 days ago |
| Principal Game Designer - League of Legends, ARAM Mayhem | Los Angeles, USA | League Studio | 2 days ago |
| Senior Manager, Game Production - Unpublished R&D Product | Singapore | Games Studio Operations | 2 days ago |
| Senior Animator - Unpublished R&D Product | Los Angeles, USA | Riot Discovery Studio | 3 days ago |
| Staff Software Engineer, Infrastructure - Central Technology | Los Angeles, USA | Riot Technology | 3 days ago |
| Technical Producer II, Infrastructure - Central Technology | Los Angeles, USA | Riot Technology | 3 days ago |
| Senior Technical Producer, 1st Party Platforms - Central Compliance & Release | Los Angeles, USA | Games Studio Operations | 3 days ago |
| Senior Software Engineer, Riot Client - Publishing Platform | Los Angeles, USA | Publishing Platform | 3 days ago |
| Principal Program Manager, Global Broadcast Strategy & Operations (12 Month Contract) | Dublin, Ireland | Riot Esports | 3 days ago |
| Senior Manager, Enterprise Engineering & Process Excellence | Los Angeles, USA | Enterprise Technology | 6 days ago |
| Director, Art Direction - Unpublished R&D Product | Los Angeles, USA | Riot Discovery Studio | 6 days ago |
| Principal Creative Director, Growth Marketing & Lifecycle | Los Angeles, USA | Publishing | 7 days ago |
| Principal Technical Product Manager - VALORANT, Developer Tooling | Los Angeles, USA | VALORANT Studio | 7 days ago |
| Staff Software Engineer - Teamfight Tactics, Mobile | Los Angeles, USA | League Studio | 7 days ago |
| Manager, Software Engineering - League of Legends, Alternate Play Modes | Los Angeles, USA | League Studio | 7 days ago |
| Senior Technical Producer — Teamfight Tactics, Core Tech | Los Angeles, USA | League Studio | 8 days ago |
| Senior Software Engineer, Matchmaking - Publishing Platform | Los Angeles, USA; Mercer Island, USA | Publishing Platform | 8 days ago |
| Player Support Producer lll | Los Angeles, USA | Publishing Platform | 9 days ago |
| Project Coordinator, Games (Contract) | Singapore | Riot Game Studios | 9 days ago |
| Senior Game Producer - League of Legends, Alternate Play Modes | Los Angeles, USA | League Studio | 9 days ago |
| Principal Visual Design Artist - Unpublished R&D Product | Los Angeles, USA | Riot Discovery Studio | 10 days ago |
| Principal Software Engineer - League of Legends , UI Tooling | Los Angeles, USA | League Studio | 10 days ago |
| Staff Application Engineer - Enterprise Data & AI (Intelligence Platform) | Los Angeles, USA | Enterprise Technology | 13 days ago |
| Manager, Software Engineering - SRE Site Lead: Dublin ROC | Dublin, Ireland | Riot Technology | 15 days ago |
| Game Producer II - League of Legends (Contract) | Singapore | Templates | 16 days ago |
| Principal Data Engineer -Teamfight Tactics | Los Angeles, USA | League Studio | 16 days ago |
| Sr. Community Management Lead - Riftbound | Los Angeles, USA | Publishing | 17 days ago |
| Treasury and Risk Manager | Seoul, Korea | Finance & Strategy | 17 days ago |
| Senior Finance Partner, Japan | Tokyo, Japan | Finance & Strategy | 17 days ago |
| Senior UX Designer – Unpublished R&D Product | Sydney, Australia | Riot Discovery Studio | 17 days ago |
| Senior Anti-Cheat Engineer - Central Technology, Anti-Cheat | Los Angeles, USA | Riot Technology | 21 days ago |
| Staff Application Engineer, OneStream | Los Angeles, USA | Enterprise Technology | 21 days ago |
| Principal Content Producer, Riftbound Publishing | Los Angeles, USA | Global Production Services | 22 days ago |
| Manager, Narrative Writing - League of Legends | Los Angeles, USA | League Studio | 22 days ago |
| Market Community Lead – League of Legends DACH | Berlin, Germany | PubSports EMEA | 22 days ago |
| Senior Esports Events Production Manager | Berlin, Germany | PubSports EMEA | 24 days ago |
| Staff Software Engineer, Enterprise AI | Los Angeles, USA | Enterprise Technology | 27 days ago |
| Sr. Manager, Creative Management - Wild Rift | Shanghai, China | League Studio | 29 days ago |
| Production Accountant | Seoul, Korea | Global Production Services | 29 days ago |
| Sr. Director, Creative Direction - TFT | Los Angeles, USA | League Studio | 30 days ago |
| Manager, Visual Design Art - TFT | Los Angeles, USA | League Studio | 1 months ago |
| Staff Software Engineer, Build Services - Teamfight Tactics | Los Angeles, USA; Mercer Island, USA | League Studio | 1 months ago |
| Sr. Manager, Game Production - Unpublished R&D Product | Los Angeles, USA; Mercer Island, USA | Riot Discovery Studio | 1 months ago |
| Revenue Accounting Manager | Los Angeles, USA | Finance & Strategy | 1 months ago |
| Senior Technical Product Manager - Publishing Platform, Organized Play | Los Angeles, USA; Mercer Island, USA | Publishing Platform | 1 months ago |
| Senior Narrative Designer - Unpublished R&D Product | Shanghai, China | CN Game Studio | 1 months ago |
| Senior Illustration Artist - Riftbound | Los Angeles, USA | CN Game Studio | 1 months ago |
| Senior Brand Manager Eastern Europe - VALORANT | Berlin, Germany | PubSports EMEA | 1 months ago |
| Visual Designer - Wild Rift (Contract) | Shanghai, China | CN Game Studio | 1 months ago |
| Production Coordinator (Contract) | Shanghai, China | Riot Discovery Studio | 1 months ago |
| Content Producer, Wild Rift (Contract) | Shanghai, China | League Studio | 1 months ago |
| Principal Insights Analyst - Central Product Insights | Los Angeles, USA | Product Insights | 1 months ago |
| Senior User Experience Designer - Unpublished R&D Product | Guangzhou, China | CN Game Studio | 1 months ago |
| Principal Publishing Product Manager – Unpublished R&D Product | Los Angeles, USA | Publishing | 1 months ago |
| Rendering Technical Artist II - League of Legends (Contract) | Singapore | League Studio | 1 months ago |
| 中国区周边消费品业务销售运营经理 (Contract) | Shanghai, China | China Enterprise | 1 months ago |
| Principal Machine Learning Engineer (Platform & Integrations)- League of Legends | Los Angeles, USA | League Studio | $292k – $438k |
| Senior Game Producer, Premium Content - VALORANT | Singapore | Games Studio Operations | 1 months ago |
| Publishing Product Manager, Americas | Los Angeles, USA | PubSports Americas | 1 months ago |
| Manager, Technical Game Design - Teamfight Tactics | Los Angeles, USA | League Studio | 2 months ago |
| Senior Technical Producer - Developer Connections, Build & Release | Los Angeles, USA | Riot Technology | 2 months ago |
| Principal Software Engineer - DevOps / Site Reliability Engineer | Singapore | Games Studio Operations | 2 months ago |
| Regional Publishing Product Lead - Riftbound | Seoul, Korea | PubSports Korea | 2 months ago |
| Esports Product Manager, Korea - Riftbound | Seoul, Korea | PubSports APAC | 2 months ago |
| Retail Operations Manager, Korea - Riftbound | Seoul, Korea | PubSports Korea | 2 months ago |
| Principal Software Engineer, Services/DevOps - Wild Rift | Los Angeles, USA | League Studio | 2 months ago |
| Senior Technical Producer - Central Technology, Data Foundations | Los Angeles, USA | Riot Technology | 2 months ago |
| Senior User Experience Designer, Accessibility - Central QA Ops | Los Angeles, USA | Riot Technology | 2 months ago |
| Senior Technical Artist, Animation - Unpublished R&D Product | Shanghai, China | CN Game Studio | 2 months ago |
| Staff Machine Learning Engineer, Audio - Singapore Efficiency Team | Singapore | Games Studio Operations | 2 months ago |
| Staff Machine Learning Engineer, 3D - Singapore Efficiency Team | Singapore | Games Studio Operations | 2 months ago |
| Staff Machine Learning Engineer, Animation - Singapore Efficiency Team | Singapore | Games Studio Operations | 2 months ago |
| Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided) | Sydney, Australia | Riot Discovery Studio | 2 months ago |
| Staff Software Engineer, Engine & Tools - Unpublished R&D Product | Sydney, Australia | Riot Discovery Studio | 2 months ago |
| Recruiter - Games (Contract) | Shanghai, China | China Enterprise | 2 months ago |
| Principal Software Engineer, Rendering - Unpublished R&D Product | Los Angeles, USA | Riot Discovery Studio | 2 months ago |
| Principal Data Engineer, Personalization - Central Product Insights | Los Angeles, USA | Riot Technology | 2 months ago |
| Program Manager -VALORANT Mobile | Shanghai, China | VALORANT Studio | 2 months ago |
| Manager, Software Engineering - Publishing Platform, Core Game Loop | Los Angeles, USA; Mercer Island, USA | Publishing Platform | 2 months ago |
| Staff Software Engineer - Esports Platforms | Los Angeles, USA | Publishing Platform | 2 months ago |
| Principal Game Product Manager, Cosmetics - Teamfight Tactics | Singapore | Games Studio Operations | 2 months ago |
| Technical Producer II - Publishing Platform, Commerce | Los Angeles, USA; Mercer Island, USA | Publishing Platform | 2 months ago |
| Senior Art Outsourcing Manager, Weapon Concept - VALORANT, Skins | Los Angeles, USA | VALORANT Studio | 2 months ago |
| Senior VFX Artist - VALORANT | Singapore | VALORANT Studio | 2 months ago |
| Senior Manager, Art Management - Unpublished R&D Product | Singapore | Games Studio Operations | 2 months ago |
| Manager, Software Engineering, Core Services - VALORANT | Mercer Island, USA | VALORANT Studio | 2 months ago |
| Principal Software Engineer - Developer Connections, Game Release | Los Angeles, USA | Riot Technology | 3 months ago |
| Manager, Game Product Management - FFGS/金铲铲之战 | Shanghai, China | League Studio | 3 months ago |
| Art Project Manager - Unpublished R&D Product (Contract) | Shanghai, China | China Office | 3 months ago |
| Senior Manager, Art Direction - Unpublished R&D Product | Singapore | Games Studio Operations | 3 months ago |
| Principal QA Engineer | Sydney, Australia | Games Studio Operations | 3 months ago |
| Sr. Principal Insights Analyst - Central Product Insights | Los Angeles, USA | Product Insights | 3 months ago |
| Product Manager, Meta Systems - VALORANT Mobile | Shanghai, China | VALORANT Studio | 3 months ago |
| Senior Game Designer, Balancing & Economy - Unpublished R&D Product | Shanghai, China | CN Game Studio | 3 months ago |
| Cloud Infrastructure and Security Engineer (Contract) | Shanghai, China | CN Game Studio | 3 months ago |
| Senior Technical Product Manager, SDK Social - Publishing Platform | Los Angeles, USA; Mercer Island, USA | Publishing Platform | 3 months ago |
| Staff Machine Learning Engineer (Applied Modeling) - League of Legends | Los Angeles, USA | League Studio | 3 months ago |
| Principal Software Engineer, Gameplay - Teamfight Tactics | Los Angeles, USA | League Studio | 3 months ago |
| Sr. Manager, Game Production (Production Lead) - Unpublished R&D Product | Los Angeles, USA | Riot Discovery Studio | 3 months ago |
| Staff Data and AI Engineer - Enterprise | Los Angeles, USA | Enterprise Technology | 3 months ago |
| QA Engineer II – VALORANT Foundations, Engine | Sydney, Australia | VALORANT Studio | 3 months ago |
| Systems Engineer (Esports) | Los Angeles, USA | Global Production Services | 3 months ago |
| Staff Software Engineer, Build Platforms - VALORANT | Los Angeles, USA; Mercer Island, USA | VALORANT Studio | 3 months ago |
| Research Intern, PhD or Master's (Contract) | Singapore | Asia Enterprise | 3 months ago |
| Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided) | Sydney, Australia | Riot Technology | 3 months ago |
| Staff Software Engineer, Platform Services - Central Technology, Anti-Cheat | Los Angeles, USA | Riot Technology | 3 months ago |
| Technical Art Manager - Unpublished R&D Product | Sydney, Australia | Riot Discovery Studio | 3 months ago |
| Principal Software Engineer - ML Platform Engineer | Singapore | Games Studio Operations | 3 months ago |
| Senior Software Engineer, Riot Client - Publishing Platform | Los Angeles, USA | Publishing Platform | 4 months ago |
| Manager, Concept Art - Unpublished R&D Product | Singapore | Games Studio Operations | 4 months ago |
| Product Manager, China Publishing - TFT | Shanghai, China | PubSports China | 4 months ago |
| Staff Machine Learning Engineer - Game Tech Group, ML Platform | Los Angeles, USA | Riot Technology | 4 months ago |
| Game Producer, Event - Wild Rift (Contract) | Shanghai, China | China Office | 4 months ago |
| QA Engineer - Unpublished R&D Product (Contract) | Guangzhou, China | CN Game Studio | 4 months ago |
| APAC Esports Partnership Manager | Seoul, Korea | Esports | 4 months ago |